
CCP Lebowski
C C P C C P Alliance
30

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Posted - 2013.11.25 15:11:00 -
[1] - Quote
Ydnari wrote:Scan probe filters for Mobile Depots don't work; if you make a filter for Mobile Depots its shows all the POS structures too. Thanks for the information, this is actually a larger issue with selecting any item at all in the structure category rather than just the deployables. Regardless though we are aware of it and should hopefully have a fix for it soon!
Maximus Aerelius wrote:In addition to the above if you do jettison the MTU it shows a can in space that immediately pops and then if you try to jettison you have the "Moving a Loot Container into place..." timer that won't let you jettison for 2mins 40secs or whatever the timer is. Thanks for the heads up, we've been working on a fix for this issue, the intended functionality for this is that the jettison option should be entirely removed for the deployables.
Rammix wrote:1. Sometimes mobile depots get damage deep into armour before they get reinforced. Seems they can be instakilled with high alpha damage. Not sure whether it's a bug or feature. I can't reproduce this issue, but it's certainly not a feature so if it is still persisting please submit a bug report (which can be created through the F12 menu in game) with as much detail about the circumstances in which you saw the issue as possible (Ship and weapons used, location etc) and I will look into it further.
Rammix wrote: 2. Mobile depots should have the same naming mechanics as secure containers have. Otherwise it's impossible to know which one is damaged until you launch them (and every launch activates them automatically).
This is actually working as intended, as the new component system that was built for the deployables doesn't support them having a name unless they are in space. However this isn't something we are against adding in the future, and I can totally see your reasons for wanting it. Ill run it past our programmers & designers and see what I can do!
Hank Oulado wrote:Hi ,
I made a few mission with a corpmate, but we never had the option "Warp Squad to location"
The fleet was only with 2 members, a squad commander and a squad member, but we cant warp squad to the mission location, the option is not present. We can warp squad to planet, station, etc .. but not to the location. Is it a restriction for SOE agent ?, a change for Rubicon or a bug ?
thx I've tried to reproduce this issue myself but unfortunately with no success.
If this issue is still persisting, could you provide a bug report (which can be created through the F12 menu in game) with details of which mission you were attempting to squad warp to, and in which system. Additionally if you could provide a screenshot of the issue that would be excellent.
CCP Lebowski | EVE Quality Assurance | Team Five-0 |